Tex Murphy Dons Fedora Once Again
Under a Killing Moon
Margot Kidder behind the scenes with Chris Jones
Aaron reviewing the script with Russell Means
The Pandora Directive premiere (Tribeca Studios, NYC)
Aaron and Chris flank the late great Kevin McCarthy
Aaron with Tanya Roberts
Masterminds at work
Chris studying his “incredibly hilarious, yet complex and poignant dialogue”
Aaron checking out the camera angle for a scene in UAKM
Design documents and concept art – The Pandora Directive
Flowchart of the first conversation between Tex and Chelsee, where players take the first steps toward one of three different narrative paths (as referenced by the handwritten notes).
Aaron’s first rough drawing of what would become the “Three Mayan Kings” puzzle in the Mayan Labyrinth. (Privately, Aaron acknowledges his skills as a “fabulous artist”.)
Original drawing of the Roswell complex. Aaron claims he came up with the idea after several beers in a bar (where he did much of his Tex Murphy design work).
Originally, finding and examining this to do list scrawled by Tex’s “disgusting landlord” Nilo was the key to figuring out the code to Malloy’s apartment on day one, though the code was removed from the final game for Tex to discover elsewhere.
Product placement – Tex Murphy style
To avoid copyright infringement, Tex smoked Llama Lights cigarettes (which were “not inspired by any other animal-oriented trademark”). This design was slipped inside a real cigarette soft pack for the game.








